Old XBlast news
46. News (2006-05-09)
Development has de facto stalled. But thanks to some brave
newbies from France and Portugal(?) the player-base is
increasing, providing more time with joinable servers.
However, until some cruicial changes from the ToDo-list are implemented, we still
have a hard time bringing people together to get some
"full" game started. So far the best chance is still to
join IRC, hang around and ask for games and help.
45. News (2005-11-14)
As you might know, xblast-center has stopped. If you have
any requests for support, redirect them to us here via
IRC, the forums, or mailing-lists.
Unfortunately are our 2 main developers are busy with "real
life" for quite some time. If you wish to jump in, you're
very welcome to fix errors or add new stuff.
Thank you very much for making xb more fun to play. -- Rado
44. News (2005-08-13)
Jus4D has sucessfully ported XBlast-TNT-SDL to windows.
You can find the exe with the needed .dlls of SDL here. Install
the normal .msi file and unzip the archive in the directory, replacing the xblast.exe.
Now you can play xblast with sdl. :)
43. News (2005-08-04)
XBlast-SDL was ported to 2.10.3 we have a lot of bugs in it.
It still uses x11_socket.c. If someone want to play with it,
cvs -d:pserver:email@example.com:/cvsroot/xblast co -rsdl xblast
42. News (2005-05-14)
We have no known bug anymore. Central will be cleaned sooon, so prepare to reregister...
41. News (2005-05-12)
We found a new bug, but we cant really reproduce it.
It happens at the end of a match, when data is sent to xbcs
(xblast central server). We will look for it. Debian and Level
Editor bugs should be fixed, i will try to improve editor and
make a Tutorial for it. At the moment there is another bug, i must track down
(editor related). SDL GUI is finished, we just need to pass to 2.10.2
and then try to build network (i hope Quake 2 linux can help someway...).
At the Moment we dont see need for releasing a new version soon,
so if the bugs make you mad, just try the cvs version (next version will have
for windows more install options (root, non root).
40. News (2005-04-19)
Seems we were still too unpacient... there is a new feature which
is broken. It searchs the level directory recursively, so
it is possible to organize better the directory tree. Unfortunaly there is some
static variable in this routine, and the windows and linux routines
were not quite the same. So it is just broken in 2.10.2, we have
it fixed but we will just release it in 2.10.4 (maybe there will
be also a xbchess...)
We are sorry for it and we will try also to organize the level dir
in 2.10.4 so that this feature will really works and make things
clearer for xblasters :). I noted it cause we got new levels from
Django, and I organize it, we will make the new levels distribution,
as old format (in the next weeks), but the new complete source will have the dir tree.
39. News (2005-04-18)
Okay, so much for the "next week" thing... but it's finally done, 2.10.2 is released now!
You can get the sources and/or an .msi
There have been mostly bug fixes (team games, SMPF, bot, networking, memory leaks/overflows)
plus a few minor extensions (chatting everywhere, kicking for SMPF). Let us know if you
still find bugs, either by submitting or by joining us in IRC.
38. News (2005-03-09)
A release candidate for 2.10.2 is available in the
Nightly tarballs directory. Please let us know
about any problems you encounter, the final release is expected next
weekend. A windows binary can be found here
To see what has been fixed, look at Features per Version.
37. News (2005-02-23)
2.10.2 is getting ready, many bugfixes were made, chat system
is reworked, release expected in 2 weeks. Downgrade Compatibility
will be there but we recommend an upgrade, since 2.10.0 has nasty
If you found one tell us by
Some bugs we have already fixed:
- cloak does not really work
- support for SMPF with non SMPF server/client communication
- better configure and INSTALL
- sound for solaris sun
- fixed some connection problems
36. News (2005-02-15)
Work is progressing on a 2.10.2 bug fix release but it will take at
least until next week until it is near to be releasable. While it is
recommended to use cvs, you should be aware that some snapshots can be
more unstable than others, due to development. To make sure that you
get a "stable" cvs, please meet us in IRC and get a recommendation. I
will try to keep some "stable" snapshots
35. News (2005-02-01)
Some very annoying bugs have received fixes, which are now in current cvs, see
Features per Version. A preliminary
windows binary can be found
(look for cvs-*.exe files).
If you have to stick with the 2.10.0 release, here are some things to keep in mind:
- disable visible in central, to avoid possible memory leak/segfault
- restart clients after games in which other clients disconnected, to avoid auto-suicide
- be wary of the bot, can't be deactivated at times
- team games might continue regardless of remaining team count
- the SMPF thingie below
34. News (2005-01-26)
Though to no SMPF developer we found a bug quite unspected..
If server is SMPF (till 16 players instead of 6) and client not, client cannot join the game.
It will abort on loading. We are working on a work out but it will take time.
If you see a
xblast: menu_network.c:797: HandleShutdown: Assertion `clientID < 6' failed.
We recommend a SMPF recompilation (configure --enable-SMPF). If you
have windows we can compile a version on demand.
SMPF is not very beloved under the developers for some reasons:
SMPF is supported by us, but until 2.10.[1-2], it will have some
Not stable, at least none of us did care for it :]
there are levels where 3 is already too much opponents
The waiting for players gui is overloaded.
We have sometimes too much trouble for finding an oppponent for playing.
So for 16 we could wait a week...
33. News (2005-01-26)
2.10.0 is out!
There is some bugs, if you find them tell us(try to reproduce them first)!
What is new in this version you can read here
It will get bigger with time, cause there is a lot of improvements, and
we lost count of them..
Some new features will be described in Player-Tutorials
For a lot of them you wont need a Tutorial :).
A Windows installation file is also available, see in WindowsInstall
We hope you enjoy it, cause we do :]
32. News (2005-01-16)
Happy new year!
Soon 2.10.x will be out! (we dont know if 0 or 1 or 2 ..)
It will have a lot of features, which will be documented in player tutorials.
some informations in advance: chat, level editor (XILE), suicide abort,
slowflame, ghost, new network protocol, less memory leaks, compiles under
more architektures: cygwin, mingw,ms visual c, sparc linux,... , more levels,
and so on...
Dont download the images, they are wrong, we will fix it in the week.
31. News (2004-11-10)
Koen's central server is DEAD forever! Change your settings to connect to
Spread the news & meet in IRChat to mourn or discuss.