used variables - environment variable HOME - environment variable XBLASTDIR - macro GAME_DATADIR (Makefile, configure --with-otherdatadir) userPath = ./user (if $HOME undefined) = $HOME/.xblast-tnt (otherwise) general search paths for all files/dirs except sounds on x11 1 - userPath 2 - XBLASTDIR (if defined in Makefile) 3 - . 4 - / sound search path on x11 1 - XBLASTDIR 2 - GAME_DATADIR/ 3 - . config directories (config, central, demo) - are created in userPath at start data directory image (package: images) - GAME_DATADIR/image/block - GAME_DATADIR/image/explosion - GAME_DATADIR/image/misc - GAME_DATADIR/image/score data directory image/sprite (package: models) - GAME_DATADIR/image/sprite data directory level (package: levels) - GAME_DATADIR/level data directory sounds (package: sounds) - sounds -> general search path (w32), sound search path (x11)